I'll include more in-depth information in this section. You'll find information in each category.

Beginner's guide here

You can check out translated content and other info here

 Some Helpful Guides

  • Simple beginner's guide here

Credits to XiantheMiguel from Discord. This guide is only for in the game, not installation.

  • Star farming guide here
  • Check here to get some useful details
  • In-depth guide here
  • Guide for rerolling without re-downloading data here (for Android)
  • Click here to view the database of cards and skills at
  • Click here for another detailed guide made by Discord users.

User Interface

Gift Box

Gift Box

Gift Box : Retrieve your daily bonuses and items from here.

Area Items

Area Items

Area Items : Clicking here will allow you to view the area items you have and allow you to swap items.


You can check out translated screens here

Lives are pretty straight-forward. You choose a song, choose a difficulty and choose your band. You can adjust the speed settings (with lowest at 1.0 and highest at 11.0 with intervals of 0.1) before entering a song. (Unless you turned off the function to see it every time)

There are different types of notes:

  • Single blue note: Tap
  • Two blue notes with a line in between: Tap both simultaneously
  • Green notes: Tap and hold, then release
  • Green notes that curve: Tap and slide according to the note
  • Pink notes with and arrow: Flick the note upwards or any direction you want (Personally i think sideways is the best)
  • Yellow/Golden note: Tapping on it will activate your member's skill

There is a total of 6 skill notes (Yellow notes) in each game. In normal lives (Single-player mode), the order for the skills activated by the first 5 skill notes are completely random, which is chosen among the 5 members. When the skill has activated, it will not occur again unless it is a leader card skill. For the 6th skill note, it will surely activate the leader's card skill. In conclusion, stronger card skills were recommended to put as leader so that it can be activated twice instead of once. Meanwhile in Multi-lives (Multi-player mode), the skills were activated without any orders, but they will surely activate for at least once.

Getting a higher score rank gets you more rewards. Score rank are divided into C, B, A, S and SS. With C being lowest and SS being highest. Playing Multi-Live will get you even more rewards (Only if Fever Mode was activated).

What is Multi-Live? The special part of GBP is the function to play a song together with 4 other players (5 players total ). To join a Multi-Play, click on the "Multi-play" button in the "Live" menu. You can either join match-making or create your own room. There are 4 types of match-making, public, regular (7000 band power needed), veteran (120000 power needed) and master (180000 needed).

Once in a lobby, you will need to wait for players to join. When the room is full, the game starts and everybody votes for a song. NOTE: Song selection is random. For example, if 2 people vote for song A, and 3 people vote for song B. There is still a chance of playing song A. The song selection is not by number of votes but by random selection. There is also an option called "おまかせ" (omakase) or "random" (GBP EN) which will let others determine the song. If all players choose おまかせ, the game will randomly select a song. Hail RNGesus

After a song is selected, players will choose their own difficulty. Eg, Player A can play on Easy, while Player B plays on Expert. The difficulty is selected by the player. Of course, higher difficulties will contain more notes and get you more points. Making it easier to get a S rank score. The difference in difficulty is compensated by higher scores for each note. HOWEVER, playing on a higher difficulty will get you a higher score only if you are able to achieve a higher combo. This means that even if you choose easy, you aren't doomed to get a low score. The score obtained is determined by your band power.

The scores obtained through each successful note is affected by several factors: Skill activation, type of skill activated, accuracy, and combo. The skill type that provides the highest score boost is Accuracy Dependent Score Up from a 4 star card, which gives a boost of 115% score up ONLY when a PERFECT is tapped during the skill activation. GREAT only gives half an amount of points as a PERFECT, so accuracy could also affect a lot. The amount of score through each tap can also increase slightly through combo, which increases at 50, 100, 200 and every 100 consecutive successful taps.

The score of the live is the total of all five players.

You can now have the option to create a normal room or a special room! Special rooms have increased chances of a certain material on a certain day. It might take longer to fill a public room. And if you created a private daily room, the other players must have the option enabled to join the room. Here are the materials that have increased chances and the day they have increased chances on:

Monday- EXP Ticket

Tuesday- Powerful (Red) crystals

Wednesday- Cool (Blue) crystals

Thursday- Pure (Green) crystals

Friday- Happy (Yellow) crystals

Saturday- Coin

Sunday- EXP Ticket


Stamina  info can be found  here

There is no stamina in this game. You can play as many lives as you want and you use 1 live boost for every live you play (if you have any live boosts available). Live boosts are the fire icons on the top right of your screen. It increases by 10 with every level up (this is due to the fact that leveling up "restores" your live boosts, so you get 10). Players with the ranks 1-50 will only restore 3 live boosts while 51 and above will restore 10 due to the fact that it is harder to rank up.

The live boosts will give you a 5x multiplier to your rewards and exp. You will recharge 1 live boost every 30 minutes and you can have a maximum of 10 live boosts naturally (though you can have more if you have some live boosts available when you level up or when you refill your boosts with stars or boost drinks). This means it will take 5 hours to fully recharge your boosts.

You can choose how many live boosts you want to use in your lives (you can change this option anytime). If you use 1 boost= 5x rewards and event points; 2 boosts= 6x rewards and 10x event points; and 3 boosts= 7x rewards and 15x event points.

When you run out or don't have enough boosts, you will get a pop-up that will show you if you want to change the amount of boosts you want to use (the top option), if you want to buy boosts from the Star shop (the option below the first), if you want to quit (blue button) and if you want to play without boosts or play with less boost/s (pink). You can now turn off this setting in the Settings menu where you won't receive a notification if you do not have enough flames.

Simply put: You can play as many lives as you want. The number of live boosts you have are indicated by the fire icon at the top right. You gain a live boost every 30 minutes and can have a maximum number of 10 normally. Live boosts earned by ranking up are added as extras, and it will be shown as +(number of extra boosts).


Stories are separated into four different types. Main Story, Band Story, Memorial Story and Member Story. The Main Story is where most events happen . You can play it with or without voices. As always, you can either skip or fast forward with the menu at the top right of the screen.

Band Stories are unlocked by leveling up your Band  Rank. Each band has their own rank. You can level your bands by interacting with them in the areas and playing Lives using their members.

Memorial Stories are archives of the event stories. Reading these after the events do not give the completion rewards! Make sure to read the stories DURING the event!

Member stories are found when you go into a member's profile. At the bottom of the member profile you will find 2 buttons, those are the stories. You can unlock the stories by using items. You get 25 stars for the first story you complete, and 50 stars for the second story you complete (Note: You have to max level that card to unlock this story). More stars! Yay!

Completing a Main Story will unlock songs and give you 50 stars and 1 sound crystal. Completing Band Stories will give you 50 stars and 1 sound crystal.


Scouting is pretty much the same as with other games. You go into the gacha shop and spend your stars at a chance to get a 4 star card. There is also a "Once per day" gacha available. This gacha can only be used with 60 PAID stars and you cannot use free stars towards this.

There is also a 3 star + Guaranteed Ticket Gacha. You can get these tickets by exchanging Michelle seals in the exchange shop or by login bonus.

Some events might have limited gachas when related to a special occasion in Japan (e.g. New Years! Omikuji Madness related to Coming of Age Day), so try to save stars for your favorite characters.

When there are special Garupa occasions (e.g. Anniversary, CM Celebration, etc.), the game will probably conduct Dream Festival (aka. DreamFes) gachas or a Guaranteed 4* gacha in which chances of getting 4*'s are increased. So, scout wisely. (and aim for the gold!)


In the Band section:

Edit Band

Here you can form a band with 5 members. You can form a total of 10 bands. The same member cannot be used in a band more than once. This means you can only have one waifu card of each girl in your team.


Here you can change your band member's costumes. The costumes used are the trained versions of the card you get (you don't have to train your members to unlock it). You can unlock new costumes by gaining their 3 star, 4 star and some 2 star card. Along with this, you can also see their character profile.


Here you can also practice your characters. Practicing will increase their level. You will require tickets to practice. Tickets can be acquired from Lives.

It is recommended to use the small training tickets as you get a lot of them while you play. Unless you want to train every card, you won't be short on tickets for some time.

EXP amount from tickets

Single ticket: 500 EXP

Double ticket: 2000 EXP

Premium ticket: 10000 EXP (Purchased from exchange shop for 20 Michelle seals)

Skill Practice

Here you can increase the skill level of your member by using Skill EXP tickets and duplicate cards. The max skill level is 5. You can get Skill EXP tickets from the shop in exchange for Michelle seals, token shop at the event and event rewards. Using duplicate cards (especially duplicates of the card you are Skill Practicing) will give more EXP.


In training, you can idolize, awaken  train  your  members, so their stats increase. Only a card with a rarity of  3 star or higher who is at max level can be trained! You will also require gems and Miracle Crystals (the pink tear drop) to train your members!

Members List

You can view the members you currently have here. You can view your duplicate cards by clicking on the button on the top left.


Trade in your duplicates to get seals. You can use seals to exchange for rare items. Some items are available for a limited time only and have limited amounts. So be sure to check the exchange shop!

Older event cards and stickers have been added to the exchange shop. Be sure to exchange them before you're too late! (Note: The first event card (Kasumi) is not available for exchange.)


In this section, you can read the profile of each character available in game. Also, there is an album button to watch the images of the cards you have for the character. For the dimmed images (which means you don't have the card), it will tell you how to get the card. Gacha, gacha everywhere. Also, you can also read unlocked area conversation of the involved character. Moreover, you can read event stories, 4komas from Motto! GaRuPa Live!, and the loading screen 1koma that involved the particular character.

Additional information about types and stats

The 4 attributes represented at the top right of each card are:

  • Powerful - Red (Fire)
  • Cool - Blue (Moon)
  • Pure - Green (Star)
  • Happy - Orange (Smiley)

They affect the type of colored fragments that you'll need for the character's special training (idolization / awakening), and your event score. The attributes that affect event score are determined each event, so be sure to check before assembling your team. Every event-designated attribute provides a 20% increase in event score and every event-designated character provides a 10% increase.

This is different from the 3 numbers that you see on each character's cards. These are the character's stats (called parameters in-game). These are Performance, Technique and Visual, and determine how much score you get per song. So far there does not seem to be any difference between these 3 stats, since the songs don't have "song types" currently.

Ref: FAQ (JP)


There are multiple areas in the game. You can visit each area and find band members and talk to them to earn Rank EXP and Band EXP. Leveling up your band will unlock Band Stories.

You can also place items in some areas. Some areas have shops which you can buy items from.

Area Items

You can place items in each area and only one type of item can be active at one time.


Here, you can place instruments that will increase the parameter of your band members.  IMPORTANT : You can only place  ONE  type of EACH instrument (microphone, guitar, bass, drums and keyboard) in this area. So depending on your main band, I suggest you upgrade the instruments for that band instead of buying all the instruments (unless you have too many materials and money)

You will also find the Song Shop here. In the Song Shop, you can trade your Sound Crystals for songs to unlock songs (Usually cover songs). You will also find a shop where you can buy flyers. IMPORTANT : You can only place ONE type of flyer at one time. Only the flyer that is active will have their effect active!


Here you can see the flyer's outside of CiRCLE. Depending on which flyer you put, you see different girls at the flyer stand. Visit the cafeteria to find "talks" so you can earn Rank EXP and Band EXP.

You can also access the shop here to buy food. Food increases the Parameter of members of a certain attribute. Eg, "Increase the parameters of Happy members".  IMPORTANT : You can only place  ONE  type of food at one time. Only the food that is active will have their effect active!


A translated version of the settings can be found  here

*This version is outdated but most of it is still the same*


BanG Dream! Girls Band Party! Navigation
Main Article BanG Dream! Girls Band Party!
Bands PoPiPa iconPoppin'PartyRoselia iconRoseliaHaroHapi iconHello, Happy World!PasuPare iconPastel*PalettesAfterglow iconAfterglow
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