BanG Dream! Wikia
Register
Advertisement
BanG Dream! Wikia
Associated pages

Let's start our band life!
Looking for a related Girls Band Party! article? See list here.

BanG Dream! Girls Band Party! is a rhythm game released for iOS and Android, based on the BanG Dream! franchise. It is published by Bushiroad Games and developed by Craft Egg. It was released on March 16, 2017 for iOS and Android devices in Japan.

A Traditional Chinese version of the game was released on September 26, 2017 in Taiwan, Hong Kong and Macau. A Korean version of the game was released on February 6, 2018. An English version of the game was announced in September of 2017, and was released on April 4, 2018 with an early release in Singapore on March 29, 2018. A Simplified Chinese version of the game was released on May 30, 2019 for Android users and on June 5, 2019 for iOS users.[1]

A Nintendo Switch version was released on September 16, 2021.

Development and History[]

The BanG Dream! Project's concept of voice actresses capable of playing their own musical instruments started on 2014 when Kidani Takaaki saw Aimi's live performance at "THE IDOLM@STER M@STERS OF IDOL WORLD!!2014" where she played the guitar.[2] Bushiroad then reached out to CyberAgent, parent company of Craft Egg, who agreed to develop a BanG Dream! game. After initially considering a simulation or a puzzle game, they settled for a rhythm game. But to differentiate it from games of the same genre, Craft Egg included cover songs which was inspired by Poppin'Party's covering other artists' songs in their concerts. From then on, the game development's path was "a free rhythm game where you can play cover songs."[3] And though Nakamura Kou wrote the original storyline for BanG Dream!, he had no involvement in writing the game's storyline.[4]

The development of the game was announced on September 15, 2016 at Tokyo Game Show 2016 (TGS2016) with a planned release in spring of 2017. Roselia, as a group, debuted at said event on September 17, 2016.[5] The other three vocalists and their voice actresses were revealed on December 7, 2016 and the remaining characters for the three bands were revealed daily starting from December 8, 2016.[6] The cast for Afterglow were revealed during the month[7] and the remaining casts were revealed on February 24, 2017.[8]

Pre-registration for the game started on January 1, 2017 and the number of pre-registration reached 560,000 by the game's official launch on March 16, 2017.[9] A closed beta test was also held from February 17-20, 2017.[10]

On December 18, 2023, it was announced that Craft Egg, Inc. will be stepping down as the game's co-developer and all development will be transferred to Bushiroad Games starting from January 4, 2024.[11][12] Two of the main content producers for the game, Yuda Masaru and Sawamura Eisuke, also confirmed that they were stepping down from their roles.[13][14]

On October 11, 2023, the Korean version of the game announced cessation of its services by January 31, 2024. All players were gifted 450,000 Stars and 800 Boost Drinks.

Gameplay[]

BanG Dream! Girls Band Party! is a free-to-play rhythm game which features two modes, Story Mode and Live Mode, and the members of the eight main bands: Poppin'Party, Roselia, Morfonica, RAISE A SUILEN, MyGO!!!!!, Afterglow, Pastel*Palettes, and Hello, Happy World!.

Lives[]

There are two types of Live Modes for players to choose from: Free Live and Multi Live. There are a total of seven note types: Simply tapping the icon, tapping and holding down the icon, flicking a note in any direction, tapping two icons simultaneously, tapping and sliding a certain direction, and tapping a golden note which will activate one of your member's skill. The players are tasked to tap circles properly according to the rhythm and type of note in order to receive score. When you miss a lot of them, the game will fail, and you will not receive rewards. Depending on the player's results, they will be able to receive rewards like practice tickets or gems to use for training and reading cards.

Free Live[]

In Free Live, players are free to choose to play songs from the current discography without the limit of an in-game regenerating energy system, although the game does have in-game regenerating boosts.

Multi Live[]

In Multi Live, players are put in teams with other randomly chosen players in real time where they play a Live together for the highest possible score. Instead of only getting your score, the total of all scores are put together. To join a Multi Live, you can either create your own or enter someone else's room. There are five options for rooms: Free, Regular, Veteran, Master and Grand. Regular requires a minimum of 70,000 Band Power. Veteran requires a minimum of 120,000 Band Power. Master requires a minimum of 180,000 Band Power. Grand requires a minimum of 250,000 Band Power. After the 6th anniversary, Veteran and Master Rooms were erased and a new room called Legend was added, which requires a minimun of 290,000 Band Power (and also has different scoring, as it can reach to SSS rank).

Once you are in a room and the team is completed, all five players will vote on the song. The song won’t be chosen based on number of votes; the song candidates will be chosen completely randomly. You can also hit the button next to Select, "Random". If everyone abstains, the game chooses a random song for the whole party. There is also an option called "Random Song", which selects a random song from the song pool you're currently sorted into (eg. you've sorted into Poppin'Party's cover songs, so the game will choose a Poppin'Party cover song for you). After the song has been chosen, everyone selects their difficulty and the game will start. The Live will follow like a Free Live, except with the addition of other player's main member's skills activating and the Fever Bar and not being able to pause. Unlike in Free Live, players can still continue playing even when their life bar reaches zero, although it will significantly reduce their score per tap.

Fever Bar[]

The Fever Bar is a bar that triggers at a certain point of the song you're playing and if every player fills up their Fever Bar, the time that the Fever lasts will give 200% bonus points for every note hit.

When the Live ends, you'll see the separate scores earned by each player and the total score you achieved together. Playing in Multi Live mode will help grant more higher level item drops and more EXP points, although this depends on which type of room you join.

Live Boosts[]

The game features a Live Boost system instead of an energy system that multiples all of your rewards by 5, which includes the amount of coins, items, Event Points and EXP. One Boost will be recovered every 30 minutes to a maximum of 10 Boosts, previously only 3 Boosts, but you can use Stars to regenerate whenever you need them and the Boosts recover whenever you level up “once you are past a certain level.” You can use 50 Stars to regenerate 3 Boosts, or 100 Stars to regenerate 10 Boosts. The maximum of Boosts you can have are 10+99.

Live Boosts Gallery

Attributes[]

Each card is one of four available attributes:

  • Powerful Powerful
  • Cool Cool
  • Pure Pure
  • Happy Happy

The attributes don't make a difference in the score you get in Live, but they are used for Event bonuses if you use a certain type and specific shards of the attribute are required to Train your members.

Stories[]

There are three types of stories: the Main Story, the Band Stories, and the Event Stories.

Main Story[]

The main story has the player, as a New Staff, work at the Live House CiRCLE, a newly formed live house, trying to find girl bands to perform there for a special event. The player and their coworker at CiRCLE, Tsukishima Marina, first meet Poppin'Party and Marina asks for them to help you find the other bands, specifically the four main she's had her eye on: Afterglow, Pastel*Palettes, Roselia, and Hello, Happy World!

Throughout the story, the player and the members of Poppin'Party will try to recruit the bands. Each chapter is fully voiced, and in order to unlock new chapters the player must either rank up or wait for new chapters to be released. There are currently two main stories: Season 1, which is 27 chapters long, and Season 2, which started after the 2nd Anniversary and is 23 chapters long.

The main story continues from the end of the first season of the anime BanG Dream! The first batch of Dream Festival cards also feature stories of the girls planning out the joint event.

Band Stories[]

Each band has separate stories that has no relation to the main story.

  • For Poppin'Party's band stories, see here.
  • For Afterglow's band stories, see here.
  • For Pastel*Palettes' band stories, see here.
  • For Roselia's band stories, see here.
  • For Hello, Happy World!'s band stories, see here.
  • For Morfonica's band stories, see here.
  • For RAISE A SUILEN's band stories, see here.

Event Stories[]

For Event Stories, see here.

With every event, there is a story to accompany it. Each story is composed of an opening, five chapters, and an ending.

Band Menu[]

Band Edit[]

The Band Edit screen allows you to make teams to use during Lives. Here you can:

  • Switch out members of pre-existing teams.
  • Create new teams.
  • Rename your teams.
  • See how much health they provide.
  • View their current Band Power, Performance, Technique, and Visuals.
  • The option to have the game automatically make teams for you either based on the Band, attribute, both, or based on just card stats.
  • The option to clear the entire team to make it a blank slate.

Costumes[]

In the costume menu, you can change the costumes the girls wear in their 3D and Live2D Models, and the costumes chosen for the Live2D Models will also show on the chibis during Lives. You unlock a new costume with every 2★, 3★, 4★ and 5★ card you get of a character; there are also special non-card costumes that you can either get through certain collaborations, log-in bonuses, getting them from the Michelle Exchange Store, or through the Monthly Live Mission Pass.

Practice[]

In the practice menu, you can level up your cards either using single tickets, double tickets, triple tickets and premium tickets that provide different levels of EXP for the card. Premium Tickets are available as event ranking rewards or through Exchange using Michelle Stickers.

Image Type of Ticket Amount of EXP
Single Ticket Single Ticket 500 EXP
Double Ticket Double Ticket 2000 EXP
Triple Ticket Triple Ticket 5000 EXP
Premium Ticket Premium Ticket 10000 EXP

Each card has a max level cap, and when untrained 3★, 4★ and 5★ cards reach their cap they have the ability to be trained and unlock 10 more levels.

Card Rarity Max Level Untrained Max Level Trained
1★ 20 N/A
2★ 30 N/A
3★ 40 50
4★ 50 60
5★ 50 60

Training[]

In order to use the training function, you must have a 3★, a 4★ or a 5★ card that is max leveled and a specific number of shards that belong to the same attribute of the card you wish to train along with a specific number of Miracle Crystals.

After training, the card will receive a +10 level cap limit and increased stats.

Skill Practice[]

Here, you can increase the Skill level of a card. Increasing the Skill level will increase the duration of the Skill (Scorers and Note Lockers) or increase the amount of health that you'll gain (Healers). You can use any duplicate cards to level up the cards you want, but using a duplicate of the specific card will give more EXP. You can also use Skill Tickets which you get from Event rewards and ranking prices, as well as buy Triple Skill Tickets from the Exchange Store for 30 Michelle Stickers, and character-specific Tickets which you can get from the Exchange Store and raising your characters' ranks.

Image Type of Skill Ticket Amount of Skill EXP
Skillticket 5 Skill Ticket (Single) 1 EXP
Skillticket 6 Skill Ticket (Double) 5 EXP
Skillticket 7 Skill Ticket (Triple) 30 EXP
Skillticket 8 Skill Ticket (Premium) 200 EXP

Member List[]

Aside from the basic function of letting you see what cards you have, in the member list you can also view the two episodes that each card has, switch between the untrained and trained art of a card, and view the card art without the stats. You can also sort the members (such as by attribute, whether you've read their stories or not, etc.)

To view the episodes, you must tap on the card whose episode you wish to view and click one of the two buttons on the bottom. Through unlocking each episode and reading it, you can earn more Stars and also increase the card's stats. The amount and type of shards you'll need will vary by the card's rarity and attribute.

Card Rarity Shards for Episode and Stats Earned Shards for Special Episode and Stats Earned
1★ 10 S Shards and +100 For Every Stat 50 S Shards, 25 M Shards, and +200 For Every Stat
2★ 100 S Shards and +150 For Every Stat 400 S Shards, 150 M Shards, and +300 For Every Stat
3★ 300 S Shards, 100 M Shards, and +200 For Every Stat 1800 S Shards, 1200 M Shards, 300 L Shards, and +500 For Every Stat
4★ 500 S Shards, 300 M Shards, and +250 For Every Stat 2400 S Shards, 1600 M Shards, 400 L Shards, and +600 For Every Stat
5★ 500 S Shards, 300 M Shards, and +250 For Every Stat 2400 S Shards, 1600 M Shards, 400 L Shards, and +600 For Every Stat

Exchange[]

For more information regarding Michelle Sticker Exchange, see Michelle Sticker Exchange.

In the exchange, you can purchase items using Michelle Stickers that you receive from trading in duplicate cards. There are a variety of items you can buy using Stickers, such as practice tickets, shards, miracle crystals, coins, or a Golden Ticket. You receive more Stickers with higher rarity cards.

Card Rarity Michelle Stickers
2★ 5 Stickers
3★ 25 Stickers
4★ 100 Stickers

It's important to note that every week there is a limit of how many of an item you can buy, and each week the limit resets on Monday.

Gacha[]

The gacha is used to obtain cards using Stars as currency. The gacha features cards of the 2★, 3★, 4★ and 5★ rarities. Gaining higher rarity cards help increase your score and event point gain.

To reach the gacha page, swipe through the rotating banners until you see the featured gacha banner or tap on the gacha button next to the band and story buttons. When you reach the page, the game will show you the main gacha banner.

Head Start Gacha[]

  • Beginners only, available for one week after starting the game.
  • Features 2★ and higher members.
  • Get a guaranteed 4★ with one 10 Play.
  • Gacha rates are same as main gacha rates.

Main Gacha[]

The main gacha contains the 2★ and higher members with the rate-up members having higher drop rates. You need Stars for the gacha, or 1-play Star Tickets (which are gained rarely). There are three options to choose from:

  • The first one costs 2500 Stars and you play for 10 cards in the current gacha. In this option, there is always guaranteed 3★.
  • The second option costs 250 Stars and you play for 1 card. In this option, there is no guaranteed rarity card.
  • The third option cost 60 paid Stars and you play for 1 card. In this option, there is no guaranteed rarity. You can only do this once a day.

The drop rates for the rarities are:

Rarity Drop Rate
2★ 90%
3★ 8.5%
4★ 1.5%

As of March 10, 2018, the drop rates were changed to:

Rarity Percentage Rate
2★ 88.5%
3★ 8.5%
4★ 3%

During the game's 6th anniversary, with the addition of 5★ cards, the drop rates were changed to:

Rarity Percentage Rate
2★ 86.5%
3★ 8.5%
4★ 3%
5★ 2%

Type Gacha[]

This gacha features 2★ and higher members of the specified type only. It is usually made available mid-events to end (or close to the end) of events.

It was previously called Type Drop Boost Gacha where the featured type members only got a rate up. It differed from Type Gacha in the sense that pool still included other types.

★3+ Ticket Gacha[]

The ★3+ Ticket Gacha contains only 3★, 4★ and 5★ cards. To pull in this gacha, you'll have to use Golden Tickets which can only be bought through the Exchange using Michelle Stickers. Using these tickets you have the options of using one ticket for a single play or using 10 tickets for 10 play. The 3★+ Ticket Gacha has its own rarity percentage rate:

Rarity Percentage Rate
3★ 88%
4★ 10%
5★ 2%

Special Set Gacha[]

In the Special Set Gacha, you can pull for 5 or 10 members, depending on the event gacha. You have to use 1000 free stars for the 5-member gacha for 3 times, but 1500 paid stars for the 10-member gacha for 2 times. In both gachas, you will receive either 2x Big Boost Drinks or 1 Triple Skill Practice Ticket. Both of these have a guaranteed 3★. There is also a gacha that lets you use 500 Stars for 3 members and play it 5 times, but there is no guaranteed 3★.

Dream Festival Gacha[]

For more information, see Dream Festival.

4★ Guaranteed Gacha[]

In this gacha, you have to use 2500 paid stars to do one 10 Play with a guaranteed 4★. These gachas are usually held in order to commemorate X Million Player Celebrations or during game anniversaries.

Miracle Ticket Gacha[]

In this gacha, you have to use 2500 paid stars to do a normal 10 Play. Through this, you can acquire a 4★ Miracle Ticket that can be exchanged for a Permanent 4★ of your choice. It is said to come back every time the game celebrates its anniversary. A Miracle Ticket for Limited/Dream Festival 4★ was eventually added as well.

KIRAMEKI Festival Gacha[]

For more information, see KIRAMEKI Festival.

Characters[]

The game features a total of 40 characters from the eight bands in game.

Poppin'Party logo Kasumi (icon)Tae (icon)Rimi (icon)Saaya (icon)Arisa (icon)
Afterglow logo white outline Ran (icon)Moca (icon)Himari (icon)Tomoe (icon)Tsugumi (icon)
Pastel*Palettes logo Aya (icon)Hina (icon)Chisato (icon)Maya (icon)Eve (icon)
Roselia logo white outline Yukina (icon)Sayo (icon)Lisa (icon)Ako (icon)Rinko (icon)
Hello happy world English logo Kokoro (icon)Kaoru (icon)Hagumi (icon)Kanon (icon)Misaki (icon)
Morfonica logo Mashiro (icon)Touko (icon)Nanami (icon)Tsukushi (icon)Rui (icon)
RAISE A SUILEN logo LAYER (icon)LOCK (icon)MASKING (icon)PAREO (icon)CHUCHU (icon)
MyGO logo Tomori (icon)Anon (icon)Raana (icon)Soyo (icon)Taki (icon)

Songs[]

See here for complete list of songs available in Girls Band Party!

General Elections[]

See here for complete list of General Elections held for the game.

World Items and Miscellaneous Items[]

For complete list of items, please refer here.

Buying and Changing Band Equipment[]

At the Edogawa Music Store, you can purchase band-specific equipment to place inside of CiRCLE to boost their member's strength. Specific equipment will work only on specific bands and only one of each type can be equipped at any time. The equipment can be leveled up.

Level Requirements Boosts
1 1,000 Coins and 10 S Shards 2%
2 30,000 Coins, 100 S Shards, and 30 M Shards 2.5%
3 50,000 Coins, 300 S Shards, and 100 M Shards 3%
4 100,000 Coins, 500 S Shards, 300 M Shards, and 100 L Shards 3.5%
5 300,000 Coins, 1000 S Shards, 500 M Shards, and 300 L Shards 4%
6 500,000 Coins, 500 L Shards, 30 Miracle Crystals and certain Band Rank
  • Mic - Band Rank 21
  • Guitar - Band Rank 23
  • Bass - Band Rank 25
  • Drums - Band Rank 27
  • Others - Band Rank 29
4.5%

Buying Flyers, Posters, and Cover Songs[]

At CiRCLE, you can buy the cover songs released in-game along with the band flyers and posters you unlock after reading their respective chapter in their story. You buy the cover songs using Tone Crystal Tone Crystal earned through reading stories, you can buy the flyers and posters using Coin Coin and shards. Like the equipment, you can level up the posters and flyers to have an increase to the stats of the band's members.

Level Requirements Boosts
1 2,000 Coins and 10 S Shards 6%
2 50,000 Coins, 300 S Shards, and 90 M Shards 7%
3 100,000 Coins, 900 S Shards, and 300 M Shards 8%
4 300,000 Coins, 1500 S Shards, 900 M Shards, and 300 L Shards 9%
5 500,000 Coins, 3000 S Shards, 1500 M Shards, and 900 L Shards 10%

Buying Food Items[]

At the Cafeteria, you have the option to purchase food items. Each item provides a boost to a single attribute, and leveling up the food increases the boost.

Level Requirements Boosts
1 2,000 Coins and 10 S Shards 1%
2 50,000 Coins, 300 S Shards, and 90 M Shards 3%
3 100,000 Coins, 900 S Shards, and 300 M Shards 5%
4 300,000 Coins, 1500 S Shards, 900 M Shards, and 300 L Shards 7%
5 500,000 Coins, 3000 S Shards, 1500 M Shards, and 900 L Shards 10%
6 30 Monaka, 800,000 Coins, and 1500 L Shards 12%

Using Michelle Monaka To Buy Decorations[]

At Arisa's home (Ryuseido), you can buy more items to increase stats of specific attributes. However, instead of food, you can purchase decorations to place in the Cafeteria. Like the food and equipment, levelling the decorations will increase the boost.

Level Requirements Boosts
1 5 Monaka and 2,000 Coins 1%
2 7 Monaka and 50,000 Coins 3%
3 10 Monaka and 100,000 Coins 5%
4 15 Monaka and 300,000 Coins 7%
5 20 Monaka and 500,000 Coins 10%
6 30 Monaka and 800,000 Coins 12%

Limited Time Items[]

When important events occur for the franchise or during holidays, in-game rewards will be released to celebrate. These are only released during a certain time and will never come back, so it's best to get them while they're available.

Level Requirements Boosts
1 None 0.5%
2 50,000 Coins 1%
3 100,000 Coins 1.5%
4 300,000 Coins 2%
5 500,000 Coins 2.5%

How To Switch Out Items[]

Switching out items is fairly simple and quick. To switch, simply press the microphone-shaped button in the main menu (can be found below the present box and missions buttons) and scroll through the menu to select which items you wish to replace.

Titles[]

Titles are tags that you can place on yourself to show who you are in small little ways. Titles show up when you match up with others during Multi Lives. They also show up in the event's leaderboard.

For gallery of Profile Titles, see BanG Dream! Girls Band Party!/Titles.

Events[]

For list of all events, go here.
For a timeline of all events in all server, go here.
For list of normal/regular events, go here.

To access the Event page, swipe through the rotating banners in lower left side of the main screen to find the event banner or underneath the Multi Live button on the Live page. Each event generally has the same mechanics, where you earn points by playing Live which lets you unlock the event rewards and places you in the even rankings.

From the event rewards, the cards available to unlock will be the event's 2★ and 3★ event cards, Stars, shards, and Michelle Monaka.

Badges can be earned by playing lives, you can exchange those badges for items such as Shards, EXP tickets, Coins and Michelle Monaka which is located at the left side of the event screen next to the event story or the exchange option in the Band screen.

There are three main ways to increase events points:

  • Getting a high score and combo will slightly increase your points.
  • Each event has a featured attribute and featured members, and if you make a team that contains these featured attribute and members there will be an increase in points. If you use the featured attribute, there will a 10% increase with each card with the attribute in your team. If you use the featured members, there will be a 20% increase in each card with the member in your team.
  • Using Live Boosts can also help increase the points you earn per song, and up to three boosts can be used per songs. Using one boost can multiple your points by 5 times then your normal points, two boosts can multiple your points by 10 times than your normal points, and three boosts can multiple your points by 15 times than your normal points.

It's important to note that you must meet certain requirements to gain any event points, and if you don't then no event points will rewarded to you.

Challenge Lives[]

For list of challenge live events, go here.

This event type was introduced in the "When the Flowers Bloom" event, where Challenge Points and Challenge Lives are introduced.

While the player can still earn points through normal Lives, the player also gains Challenge Points (CP). You use them to play in Challenge Live, where you can play one the three designated challenge songs for score ranking on that event. It uses the following amount of CP: 200 CP for the normal amount points, 400 CP for twice the amount of points, 800 CP for four times the amount of normal points. In Challenge Live, the player will be able to pick between three songs to play, with at least one new song in the list. The new song will only be available in Free/Multi-lives after the event ended.

Maximum band power during Challenge Live includes the overall stats of the card plus area item bonuses plus band bonuses. Band bonus is a +20% to overall stats of the card if it matches the attribute and another +10% if it matches a boost member.

A new parameter for maximum band power during Challenge Live was introduced during the Growing Up Sisters! event. If a card matches the member and the attribute, it will get +50% to a certain stat (either Performance, Visual, or Technique).

VS Lives[]

For list of VS Live events, go here.

This event type was introduced in the "Always Halloween For Kokoro!" event, with a twist on Multi-Lives.

In VS Lives, the player joins either of the following rooms: Event Music Room or the Free Music Room. In the Select Music Room, it follows like a normal Multi-Live, except the players are competing against one another for the amount of event points and the amount of Medals earned. With the Event Music Room, it follows the Select Music Room, except the song is always the new event song, and the player's score in this room will calculate their Score Ranking for the event.

With the Medals earned from the VS Lives, they can be used in the Marina's Gacha where players can earn Live Boost Drinks, Skill Tickets, and other rewards. However, Medals from each event don't carry over to the next one.

Live Goals[]

For list of live goals events, go here.

This event type was introduced in the "Neo Fantasy Online -Journey-" event, with the addition of Goals.

The player proceeds with the event as normal, however they can earn more points by completing Goals. Each Goal follows one of the five categories: Score, Energy, Note Accuracy, Combo, and Multi. Each category has fifteen different Goals, with ten in the normal and five for the Expert Goals.

The Goals vary for each event differ, but some Goals require specific requirements such as a song being a certain level or the amount of Perfects the player gets in a Live.

Mission Live[]

For list of mission live events, go here.

This event type was introduced in the "Wholehearted Song for Me" event, with the addition of event-type missions in the mission list and "Event Support Band".

Similar to normal live events, you earned event points from free live and multi live, and multi live provides more event points due to fever bonus. Also, there are also bonuses from the event support band which are selected from your list of owned cards.

Support band provides event points other in addition to the event points gained from your main band. The members of event support band are selected from the cards that are not put in the main band. The 5 cards that have the top 5 highest card power which are not put in the main band will be selected and cards that have both attribute and character boost will be prioritized.

Team Live Festival[]

For list of mission live events, go here.

This event type was introduced during the Iris of Secrets and Youth event. During this event, players are divided into two 5-person teams.

Similarly to a VS Live, you will be using the Skills of the members of your band, parameter bonuses are available, and Medals can be used in Marina's Gift Box. The winning team will receive extra rewards at the end of the event. The score calculation (either Accuracy, Energy or Combo) and playable songs are switched depending on the time of the day.

Medley Live[]

For list of mission live events, go here.

This type of event was introduced during the Let's Screeeeam! event.

It is an event where a total of 15 members are organized into three bands and used to play three songs successively. The Combo and Life will be carried over for the whole 3 songs and additional score ranks are available (C+, B+, A+, S+, SS+) which is based from the total score of the three songs. Similarly to VS Live, players can opt to play the event's Challenge Medley or play a Free Medley. A parameter bonus is also likewise available. An interim page is accessible after finishing a song. In the interim page, players can change Live settings, change song difficulty, change Live Boosts consumption, recover Live Boosts, and/or choosing to stop the current Medley. Event points and Live rewards are based on the number of Live Boosts consumed and Live Boosts are consumed upon moving to the interim page. However, if a Medley Live is stopped other than the Stop Live method in the interim page, event points, badges, and rewards will not be awarded.

Application Information and Version History[]

For version history, see here. (NOTE: Page is unmaintained!).

iOS[]

For additional information regarding the game application, refer to the table below. (Data as of March 21nd, 2023.)

Language OS Version Seller App Size (Doesn't include game data size) Category Compatibility Age/
Content Rating
Copyright
JA
(日本語)
iOS 7.0.1 Craft Egg, Inc. 390.9MB Games iPhone 8 and up (minimum), iPhone 12 and up (recommended) 4+ (Apps in this category contain no objectionable material.) ©BanG Dream! Project ©Craft Egg Inc. ©bushiroad All Rights Reserved.
EN
(English)
6.1.1 Bushiroad International Pte. Ltd. 422.3MB iOS 11.0 or later (iPhone/iPod touch)
iPadOS 11.0 or later (iPad)
©BanG Dream! Project ©Craft Egg Inc. ©bushiroad All Rights Reserved.
KO
(한국어)
6.2.5 Kakao Games Corp. 570MB © 뱅드림, 걸즈밴드파티, 걸파, 리듬게임, 러브라이브, 게임
ZHT
(繁体中文)
6.1.8 Gamonster Inc 441.4MB iOS 11.0 or later (iPhone/iPod touch)
iPadOS 11.0 or later (iPad)
Apple M1-equipped macOS 11.0 or later (Mac)
©BanG Dream! Project ©Craft Egg Inc. ©bushiroad All Rights Reserved. ©Mobimon Inc.
ZHS
(简体中文)
6.2.9 Shanghai Hode Information Technology Co.,Ltd. 432MB ©Shanghai Hode Information Technology Co.,Ltd

Android[]

Language OS Version Seller App Size (Doesn't include game data size) Category Compatibility Age/
Content Rating
JA
(日本語)
Android 7.0.1 Craft Egg, Inc. 95.9 MB Music Android 9 and up, 4GB and more RAM (minimum), Android 12 and up, 8GB or more RAM (recommended) 3+ (Suitable for all age groups. Some violence in a comical or fantasy context is acceptable. Bad language is not permitted.)
EN
(English)
6.1.1 Bushiroad International Pte Ltd_ 80.68 MB Android 4.4 and up
KO
(한국어)
6.2.5 Kakao Games Corp 119.53 MB Android 5.0 and up
ZHT
(繁体中文)
6.1.8 Mobimon Inc. 117.92 MB Android 4.4 and up
ZHS
(简体中文)
6.2.9 Bilibili 116.33 MB CADPA 8+

Nintendo Switch[]

Nintendo Switch App Information
Required Memory 6.7GB
Play Mode TV Mode, Tablet Mode, Mobile Mode
No. of Players One Person
Supported Controller Nintendo Switch Pro Controller
Save Data Storage Supported
Supported Hardware Nintendo Switch
Supported Language Japanese
Release Date September 16, 2021
January 27, 2022 (S2/DLC)
Rating CERO B (Ages 12 and up)
Manufacturer's SRP (Suggested Retail Price) JPY 7,678 (tax inclusive)
JPY 2800 (DLC-tax inclusive)
Seller Bushiroad
Developer Rocket Studio, Inc.
Others Nintendo Switch Lite compatible. (However, some operations may not be available.)

Gallery[]

For a list of cards, go here.
For more galleries, see here.

External Links[]

 

You can download the game from the following:

Japanese iTunes Google Play Android APK
English iTunes Google Play Android APK
Traditional Chinese iTunes Google Play Android APK
Korean iTunes Google Play Android APK
Simplified Chinese iTunes Android APK

References[]

Navigation[]

Advertisement